Version 1.01 ‘Less features, more fixes’ is here

First update is available on the App Store. You should all get it, as stability and implementation of few rules have been improved.

Here’s a list of all changes:

Fixed bugs:

  • pushing disabled tile
  • AI hang-ups
  • crash when using two Medic tiles
  • some units were not attacking during battle
  • Scoper was not following the rules (now AI plays better with The Outpost)
  • AI was loosing the game in few trivial scenarios
  • sometimes the last Battle did not happen
  • ‘Battle’ text didn’t appear in few cases
  • problems with editing player’s name on the iPad
  • bad number of tiles shown in the information hex if some were left in hand on the previous turn

Added features:

  • Accept/Cancel buttons appear before starting the Battle triggered by filling up the board

As you can see it’s mostly a bug-fixing update. I took a bit longer then we expected to publish it, but that’s because Apple’s review process takes few days longer compared to what it took few weeks earlier.

Another update will bring new features like the (in)famous in-game unit info, moves undo and other cool stuff 🙂

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48 Responses to Version 1.01 ‘Less features, more fixes’ is here

  1. hacks says:

    Good game, good work, thanks for you!

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  16. Neal says:

    Love the game so far, impressive! I was just wondering if there might be some place on the web site here you could post a unit list and/or descriptions of all the little symbols. It’s pretty confusing (I notice there’s going to be better in-game help access coming). If something along these lines is already available, I’d appreciate someone pointing me to it 🙂

  17. Levi says:

    I love the app, and am looking forward to all of the new features that are coming. The only other thing that I would like to see, which I haven’t seen addressed yet, is 2 vs. 2 games like you can play in the board game.

  18. Larry says:

    Just wanted say I’ve introduced 7 friends to this game over the past two days. Everyone loves it. Only real request aside for the stuff you’re planning on, or hope to be planning (expansion with new armies, the user-friendly stuff), would be an option for custom rules. Now, I know this could get tricky, but the biggest gripe my friends have brought up would be the option to mulligan your first draw as you can be in a serious disadvantage quite early if you get two bad draws in a row. Also, would be kinda neat to have a visual representation of the buffs units receive from connected modules and bases, but thats not super important by any means. I just hope you keep the updates coming – this game is so good. A community forum would be nice. All the best, Larry

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